3.2.1.2


ADDED:
  1. Added The Red Tripcoin to SuperTripLand
  2. The Red Tripcoin spawns once every match, and lasts for 15s before automatically despawning
  3. If you pickup The Red Tripcoin you get +10 Tripcoins
  4. You know that a Red Tripcoin has spawned when the map feels like their was an earthquake
  5. Added special particle for The Red Tripcoin 
  6. Added special audio for The Red Tripcoin 
  7. Added new baked lightning / baked light probes / reflection probes in FIDELIO II (removed the old ugly gray shadow splotches)
  8. Slightly altered default TripCoin particle
  9. Fixed TripCoin mesh normals so back of coin has  properly inverted normals
  10. Moved matchmaking logic to websockets so that matches don't get split up anymore"
FIXED:
  1. 🛠️ Fixed bullet decals on all maps
  2. Fixed pharmas reactivating / playing when sniper is scoped / unscoped
  3. Fixed bug where match timer goes to zero seconds and stays there indefinitely"
REMOVED:
  1. Removed old player / pharma / tripcoin spawn point logic
  2. Removed bloated assets and features"

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