SuperTripLand 3.0.0.4
SuperTrip.Land » Devlog
STL 3.0.0.4 - Hit Markers, Hit Compass, & Collision Fixes
Whats been added:
- Added Hitmarker + Audio
- Added Hit Compass
- Added Reload on Empty
- Added New Death SFX
- Added New Hit Particles
- Added Client Side Prediction for hitting other players. Much more snappy & reactive gameplay.
Whats been fixed:
- Fixed gun fire collisions randomly breaking mid-match
- Fixed flashlight muzzle
- Fixed muzzle particle
- Fixed shells
- Fixed send hit flashing yellow
- Removed stamina decreasing from running. Stamina is now only applicable to sliding.
- Removed heartbeat sound when aiming
Known Issues:
- Killcam desyncs almost always. Implemented partial fix in this update, but still experience killcam desync more often than not.
- Moving up & down slopes is weird; gravity pushes player down slope.
- Lag spike occurs whenever you kill a player.
- Reported input delay when moving
SuperTrip.Land
Addictive FPS Shooter - Play in Web Browser
Status | Released |
Author | SuperTripLand |
Genre | Shooter |
Tags | 3D, First-Person, FPS, Multiplayer, Retro, Unity |
Languages | English |
Accessibility | Configurable controls, High-contrast |
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