SuperTripLand 3.0.0.4


STL 3.0.0.4 - Hit Markers, Hit Compass, & Collision Fixes


Whats been added:

  • Added Hitmarker + Audio
  • Added Hit Compass
  • Added Reload on Empty
  • Added New Death SFX
  • Added New Hit Particles
  • Added Client Side Prediction for hitting other players. Much more snappy & reactive gameplay.

Whats been fixed:

  • Fixed gun fire collisions randomly breaking mid-match
  • Fixed flashlight muzzle
  • Fixed muzzle particle
  • Fixed shells
  • Fixed send hit flashing yellow
  • Removed stamina decreasing from running. Stamina is now only applicable to sliding.
  • Removed heartbeat sound when aiming

Known Issues:

  • Killcam desyncs almost always. Implemented partial fix in this update, but still experience killcam desync more often than not.
  • Moving up & down slopes is weird; gravity pushes player down slope.
  • Lag spike occurs whenever you kill a player.
  • Reported input delay when moving

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